Harsh Blue成立于2022年,由四位在主要的3A游戏公司和视觉效果工作室工作的专业人士共同创办。Harsh Blue的目标是为有志于在CG行业追求职业的学生提供短期的、行业标准的培训服务。Harsh Blue提供经济实惠且灵活的培训服务,特别适合那些希望改变职业道路但面临签证和财务限制,难以参加常规学校的个人。同时,HB的服务也非常适合已经在CG行业学习并希望快速提升自己的作品集以申请更高层次的教育的在校生。

 

 

Harsh Blue was founded in 2022 by four professionals working in major 3A game companies and visual effects studios. Harsh Blue aims to offer short-term, industry-standard training services for students aspiring to pursue a career in the CG industry. Harsh Blue offers economical and flexible training services. It is especially beneficial for individuals looking to change their career path but facing visa and financial constraints that make attending regular school challenging. It is also suitable for current students seeking to enhance their portfolios quickly for higher education applications.

KRIS YU

Co-founder & Unreal Engine Instructor

Enviroment Artist @ Blizzard Entertainment

Kris目前在Blizzard Entertainment 遊戲項目Daiblo 4 中擔任Environment Artist,負責遊戲場景的布局和優化。Kris榮獲2022年度Rookies's the Best Of Year,成為最高獎項全球唯一獲獎者。Kris在Unreal 場景搭建,燈光布局和後期處理有非常豐富的經驗和卓越的審美。通過她的教學,學員將實現Unreal Engine入門到能夠獨立完成出色的個人作品。

專業經驗:

Blizzard Entertainment: Environment Artist

 

項目經驗:

Diablo 4

 

教育背景:

​Gnomon School Of Visual FX, Games & Animation: Bachelor of Fine Art, specializing in environment art creation

Ringling College of Art and Design: The initial year of Bachelor of Fine Art.

獲獎經歷:

The Rookie of The Year Grand Prize Winner

The Rookies Excellence Award

The Rookies Draft Selection

The Rookies Award Finalist

 

個人網站:

https://krisyu.artstation.com/

CORALINE LYU
Co-founder & Texturing Instructor

Texturing Artist @ Naughty Dog

Coraline 目前就職於世界頂級遊戲Studio 頑皮狗(Naughty Dog)並參與The Last Of  Us Part 1的製作。 她精通Subtance painter 和 Designer的使用,為遊戲場景提供栩栩如生的PBR材質。Coraline不僅指導學員如何完成逼真、充滿細節的材質,還會以材質的角度為3D assets製作提供新思路。

專業經驗:

Naughty Dog: Texturing Artist 

 

項目經驗:

The Last of Us Part 1 

The Last of Us Online

 

教育背景:

​Gnomon School Of Visual FX, Games & Animation: 2-year Certificate of Gaming Track

中國美術學院: Bachelor of Fine Art

個人網站:

https://vlllv.artstation.com/

 

 

XIAOYUE ZHANG
Co-founder & Modeling Instructor

Enviroment Artist @ Cloud Imperium Games

Xiaoyue在Cloud Imperium Games遊戲項目Star Citizen擔任environment artist。他在modeling方面有非常豐富的經驗,無論從Hard Surface建模到有機形體雕刻,XIaoyue都可以給學員非常全面和細致的指導。他在modeling方面深厚的理論和技術積累可以幫助學員在學習CG之初打下一個非常全面堅實的基礎。

專業經驗:

Cloud Imperium Games: Environment Artist

網易Netease: Character Model Artist

 

項目經驗:

Star Citizen 

網易Netease Mobile Game Project

 

教育背景:

​Gnomon School Of Visual FX, Games & Animation: 2-year Certificate of Gaming Track

北京電影學院: Bachelor of Fine Art

個人網站:

https://xiaoyuezhang.artstation.com/

 

DAVID ZHU
Co-founder & Visual Effects Instructor

FX Technical Artist @ Monsters Aliens Robots Zombies

David Zhu目前在Monsters Aliens Robots Zombies擔任 FX Technical Artist。他參與過多部電影電視劇的製作,以Houdini為主要工具,在視覺特效方面和Houdini Digital Asset設計方面有著豐富的經驗。Houdini為遊戲開發提供了多種便捷高效的選擇,熟悉這一工具將帶來非常大的專業優勢。

 

專業經驗:

Monsters Aliens Robots Zombies: FX Technical Artist

 

項目經驗:

Ant-man 3

Strange Things 4

Wednesday

The Boys

 

教育背景:

​Gnomon School Of Visual FX, Games & Animation: 2-year Certificate of Visual Effects Track

University of California, Los Angeles: Master of Architecture

個人網站:

https://www.davidzhu.net/

 

RONG DENG
Game Design Instructor

Game Designer @ Naught Dog

 

Rong Deng目前在Naught Dog擔任 Game Designer。她在游戏设计领域有非常深厚的专业经验和学术经验,她将会辅导学生专注于moment-to-moment的玩法设计,并从游戏设计的理论基础出发,将设计原理和软件技术应用于互动和关卡结构设计并通过迭代和润色完成自己的作品。

 

專業經驗:

Naught Dog: Game Designer

 

項目經驗:

Last of Us Part 1 Remake

 

教育背景:

​南加州大学(USC)互动媒体与游戏设计硕士

個人網站:

https://www.rongdeng.org

 

师资团队

HB介绍